育碧是全球的游戲制作、發(fā)行及分銷(xiāo)商,制作室遍布29個(gè)國(guó)家,銷(xiāo)售代表處跨越55個(gè)國(guó)家。上海工作室成立于1996年,擁有約400名海內(nèi)外人才,是亞太地區(qū)的核心工作室之一。育碧上海專(zhuān)注于打造出色的游戲內(nèi)容,已隆重推出多款知名主機(jī)游戲,例如《孤島驚魂》、《細(xì)胞分裂》、《刺客信條》。同時(shí),育碧上海也開(kāi)發(fā)并運(yùn)營(yíng)網(wǎng)游、手游,并承擔(dān)育碧亞太網(wǎng)絡(luò)數(shù)據(jù)中心的重要角色。我們擁有多元的職業(yè)發(fā)展,豐富的培訓(xùn)資源,人性化的辦公環(huán)境,殿堂級(jí)的游戲,一切就等你來(lái)參與!
二、招聘職位
職位1:Junior Gameplay Programmer游戲邏輯程序員
職位概要:
• 如果你成功獲得這個(gè)充滿(mǎn)挑戰(zhàn)的機(jī)會(huì),你將成為熱門(mén)游戲和玩家之間的關(guān)鍵聯(lián)結(jié)。你的才華會(huì)深刻影響游戲玩法、角色行為,以至故事發(fā)展。
• 你將接觸業(yè)內(nèi)新前沿技術(shù),與國(guó)內(nèi)外頂尖人才緊密合作,并時(shí)刻在互動(dòng)中學(xué)習(xí)成長(zhǎng)。
職責(zé):
• 研究和實(shí)現(xiàn)主機(jī)游戲中的角色控制、游戲邏輯和人工智能。
• 開(kāi)發(fā)游戲功能和維護(hù)代碼以此來(lái)提高用戶(hù)體驗(yàn)。
• 通過(guò)不同的算法來(lái)模擬各種人工智能行為。
• 構(gòu)建靈活的UI系統(tǒng),并實(shí)現(xiàn)游戲中的UI功能。
• 分析設(shè)計(jì)文檔,與游戲策劃一起改進(jìn)游戲的玩法。
• 為客戶(hù)端和服務(wù)器實(shí)現(xiàn)游戲邏輯和其他相關(guān)的代碼。
• 為關(guān)卡設(shè)計(jì)師開(kāi)發(fā)編輯工具,以實(shí)現(xiàn)游戲邏輯和角色行為
要求:
• 熱愛(ài)游戲和制作游戲。
• 優(yōu)秀的C / C++編程技能,熟悉面向?qū)ο蟮某绦蜷_(kāi)發(fā)。
• 有制作游戲演示/原型的經(jīng)驗(yàn)。
• 了解游戲開(kāi)發(fā)中所需的基本算法和框架。
• 有上進(jìn)心,積極主動(dòng),良好的英語(yǔ)水平。
其他:
• 本科及以上學(xué)歷,計(jì)算機(jī)相關(guān)專(zhuān)業(yè),有相關(guān)行業(yè)經(jīng)驗(yàn)者優(yōu)先(但不是必須)
• 了解行為樹(shù),動(dòng)畫(huà)樹(shù)/圖,路徑規(guī)劃和角色行為知識(shí)者優(yōu)先。
• 有工作經(jīng)驗(yàn)尤佳,亦歡迎應(yīng)屆畢業(yè)生或?qū)嵙?xí)生。
職位2: Test Engineer(Load Testing) 游戲性能測(cè)試工程師(服務(wù)器負(fù)載測(cè)試)
概要:
誠(chéng)邀您加入頂尖的多元文化團(tuán)隊(duì),參加全球一流項(xiàng)目,開(kāi)發(fā)與挑戰(zhàn)高端的網(wǎng)絡(luò)技術(shù)。 無(wú)論你是測(cè)試經(jīng)驗(yàn)豐富的專(zhuān)家,或初出茅廬的高潛質(zhì)畢業(yè)生,都?xì)g迎來(lái)應(yīng)聘這個(gè)充滿(mǎn)挑戰(zhàn)的職位(職級(jí)將通過(guò)筆試和面試評(píng)定)。
職責(zé):
• 負(fù)責(zé)執(zhí)行對(duì)游戲預(yù)發(fā)行版本的測(cè)試計(jì)劃,包含易用性,可靠性,一致性,性能,并且提供明確和詳細(xì)的書(shū)面報(bào)告。
• 針對(duì)特定的在線網(wǎng)絡(luò)服務(wù),設(shè)計(jì)并執(zhí)行特定的具體技術(shù)認(rèn)證需求(主要是服務(wù)器負(fù)載/性能)。
• 執(zhí)行特定的測(cè)試,例如游戲客戶(hù)端、服務(wù)器和商業(yè)工具(LoadRunner)
• 整理測(cè)試過(guò)程中缺陷、設(shè)計(jì)問(wèn)題和缺陷跟蹤工具(如Jira、Testlink)的意見(jiàn)
要求:
• 喜歡玩游戲,對(duì)游戲行業(yè)有熱情,并且有基本的游戲知識(shí)(產(chǎn)品、類(lèi)型和相關(guān)技術(shù))
• 對(duì)測(cè)試流程有一定的了解
• 掌握C/C++或其他腳本語(yǔ)言(Python or Lua)
• 掌握SQL查詢(xún)語(yǔ)句
• 有良好的溝通協(xié)調(diào)和問(wèn)題解決能力
• 有良好的抗壓性和多任務(wù)執(zhí)行能力
• 對(duì)測(cè)試工具Loadrunner和其他工具M(jìn)ysql,MongoDB熟悉者優(yōu)先
• 有游戲性能測(cè)試經(jīng)驗(yàn)者優(yōu)先
職位3:Junior UI Artist 初級(jí)UI 美術(shù)師
Summary:
The Graphical User Interface Artist is responsible for ensuring the design and the graphic production of the menus and user interfaces of video games.
He/she must create graphical menu user interfaces which will communicate the relevant information required in order to guide the player and improve the total overall player experience.
This person will work in close cooperation with the artistic director, game designers and programmers.
Responsibilities:
- Develop concepts and the design of the game menus and user interfaces
- Determine gameplay with the collaboration of the game designer and the artis
tic director
- Assure that game information is well conveyed through the various user inter
faces.
Qualifications and technical skills:
- Experience in working on games and has motion graphic design background.
- University or college diploma in graphic and multi-media design or a relevant work experience
- 1 years minimum of experience in graphic design (or the equivalent) speciali
zed in the creation of interfaces and in menu design
- Provide a portfolio demonstrating graphic design skills
- Understanding of Photoshop, Illustrator, and Flash
- Comprehension of “Action Script” language
- Knowledge in Web design
- Ability to learn new operating systems
- Creative and artistic nature
Plus:
- User interface usability
- Good understanding of After Effect, 3DSMAX, 3D modeling
職位4:UI Designer UI 設(shè)計(jì)師
Summary:
We are seeking an innovative and passionate Senior UI/UX Designer to be the ex
pert in a creative team of the overall game presentation (navigation, signs &
feedbacks). You already have experiences in creating flawless and intuitive ga
me presentation. Ergonomics & fluidity are your focus. Offering intuitive expe
rience is your drive. You have the experience to work with multi-disciplinary
teams to translate game flow requirements into designs & documents.
Primary Responsibilities
- Work independently and collaboratively with team members to develop UI/UX wo
rkflow and design.
- Understand the specificity of Ubisoft players interactions with in the game
and its services. Make use of this knowledge to develop the best possible user
experiences
- Provide direction to UI artists when required
- Conceptualize, develop and direct the visual style of the game’s UI signatu
re:
- In collaboration with the creative team:
• Contribute to the overall design process.
• Own the design of the user interface and any related in-game visual fe
edback (FX, damage).
• Oversee the game’s UI/UX flow
• Make sure all the contributing artists understand. Create presentation guidelines (style guides) that will be used to direct the teams.
• Work with the creative and sound directors to ensure that music and audio are in line with presentation guidelines and overall creative direction.
• Observe usability testing and focus groups to validate UI/UX designs a
nd product direction
Relevant Experience:
- Minimum of 3 year experience in the creation and direction of User Interface
s in games.
- Relevant experience from other industries will be considered.
- Experience working with brands and developing brand guidelines.
Skills and Knowledge:
- Strong understanding of usability and user experience
- Ability to communicate a UI/UX workflow direction
- Driven to achieve high quality results
- Ability to review and critique the quality of the team’s work
- An understanding of game design and how it relates to presentation elements
• Strong understanding of Adobe Flash and its strengths/weaknesses
• Up to date on current graphic design and interactive media trends
• Strong background in multiple 2D disciplines including motion graphics, print design and interactive media
職位5:Game Tester (Mobile/Console)游戲測(cè)試員(手游/端游)
您應(yīng)當(dāng)是一位游戲高手,有多年的游戲經(jīng)驗(yàn),對(duì)游戲有相當(dāng)?shù)母形,能夠找出一般玩家?br> 找不出的“BUG”;
具備一定的英文和電腦能力;
工作認(rèn)真負(fù)責(zé),能承受較大壓力
請(qǐng)隨簡(jiǎn)歷添附您本人的玩游戲經(jīng)歷介紹(英語(yǔ))
職能類(lèi)別:測(cè)試員 軟件測(cè)試
Roles and responsibilities:
- Help prevent bugs by testing integrations within the production itself, validation of the integrated features versus design documentation.
- Direct support to the assigned development team, real-time bug isolating/reproduction, integration grid updates and special requests from production (specific tests, video captures, build reviews, bug entry, etc.)
- Tag team testing and troubleshooting alongside production to help identify and fix bugs on the fly.
- Entering the issues in the bug database and communicating them to the different members of the production team.
- Evaluate the severity and probability of the issues that are found during tests.
- Working closely with the QC Team Lead in the follow up of the game’s development (Validating versions to be sent to other testing teams, putting together various reports and also help with risk assessments).
- Help create, follow and fill out checklists made by the QC Team Lead
- Identify and report bugs as well as make a methodical verification of the as
signed portion of the game or the game in general.
- Follow security measures regarding version manipulation.
- Other pertinent tasks.
Qualifications:
- High school diploma or equivalency
- Game testing experience is a plus
Competencies:
- Knowledge of terms related to the video game industry
- Working knowledge of the Windows environment
- Working knowledge of the Microsoft Office Suite
- Any technical skills related to video games are a definite plus (Editors, scripting, programming, etc.)
Personal (soft) skills:
- Autonomous
- Organized
- Able to communicate
- Able to adapt to change
- Able to work under pressure
職位6:版本制作工程師
概要:與游戲開(kāi)發(fā)部門(mén)各工種合作,使用頂尖的引擎技術(shù),制作發(fā)布一流的游戲版本。
職責(zé):
• 創(chuàng)建和發(fā)布游戲版本
• 使用新的引擎技術(shù),開(kāi)發(fā)新的工具和流程以便開(kāi)發(fā)新游戲
• 設(shè)計(jì)、開(kāi)發(fā)和維護(hù)游戲版本制作系統(tǒng)
• 與游戲程序、美術(shù)和策劃團(tuán)隊(duì)協(xié)作優(yōu)化開(kāi)發(fā)流程
• 更新現(xiàn)有的工具
• 在游戲開(kāi)發(fā)的關(guān)鍵時(shí)期,為其他團(tuán)隊(duì)提供支持
要求:
• 本科及以上學(xué)歷,計(jì)算機(jī)相關(guān)專(zhuān)業(yè)優(yōu)先
• 有良好的編程能力,至少熟練掌握一種編程語(yǔ)言
• 對(duì)創(chuàng)新工具、優(yōu)化開(kāi)發(fā)流程有熱情,并有付諸實(shí)現(xiàn)的能力
• 良好的溝通能力,樂(lè)于服務(wù)的精神
• 口頭和書(shū)面英文良好者優(yōu)先
• 有主機(jī)游戲或PC游戲項(xiàng)目經(jīng)驗(yàn)者優(yōu)先
• 有源代碼控制系統(tǒng)(如Perforce或SVN)使用經(jīng)驗(yàn)者優(yōu)先
三、投遞方式
立即發(fā)送簡(jiǎn)歷至:
Sha-Recruitment@ubisoft.com (郵件標(biāo)題請(qǐng)注明申請(qǐng)職位名稱(chēng))
四、聯(lián)系方式
如需了解更多信息,可通過(guò)以下方式:
公司網(wǎng)站:www.ubisoftgroup.com
育碧招聘宣傳視頻:http://v.youku.com/v_show/id_XODA1MzIzNDA0.html